Borrowed Time
BORROWED TIME
You can't stop the countdown. You can only swap it.
Nothing in this facility can be paused, defused, or propped open.
But you have clearance to do one thing and one thing only: take any two countdowns and make them trade places.
Help your courier get through: they don't stop walking. All you decide is who runs out of time first.
- Bombs are the problem and the solution. Some walls only open when blown up.
- Reverse doors. They open at zero; suddenly, small timers are valuable.
- Time slows while you aim
- Swap counts are tallied per shift. Fewer is better.
Controls
| Click a timer, then another | Swap their remaining seconds |
| Right-click / click empty space | Cancel selection |
| R | Restart the shift instantly |
| M | Mute |
| Esc | Shift select |
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | justKy1e |
| Genre | Puzzle, Platformer |
| Tags | 2D, Game Maker's Toolkit Jam, Relaxing, Short |
| Content | No generative AI was used |





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